Chak De NIT
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Chak De NIT

This site brings all the NITs under a single umbrella by way of information exchange...
 
HomeGalleryLatest imagesSearchRegisterLog in
Search
 
 

Display results as :
 
Rechercher Advanced Search
Latest topics
» Ariel_Rivera-Sana_Ngayong_Pasko.mp3
2CAudio Aether 0.9 VST (PC & MAC OSX INTEL EmptyThu Feb 13, 2014 10:52 pm by casval

» MBA Specialisation: Which one to choose?
2CAudio Aether 0.9 VST (PC & MAC OSX INTEL EmptyTue Jun 16, 2009 4:48 am by mona

» DRDO.......RAC...............SET 2009 notification.........
2CAudio Aether 0.9 VST (PC & MAC OSX INTEL EmptySat May 02, 2009 9:16 am by mona

» infosys declares joining dates!!!
2CAudio Aether 0.9 VST (PC & MAC OSX INTEL EmptySat May 02, 2009 9:08 am by mona

» ANGELS AND DEMONS, DAN BROWN
2CAudio Aether 0.9 VST (PC & MAC OSX INTEL EmptyFri Apr 10, 2009 11:27 am by mona

» Quake II (portable)
2CAudio Aether 0.9 VST (PC & MAC OSX INTEL EmptyMon Mar 23, 2009 12:11 pm by Admin

» Stormrise (2009) iTWINS
2CAudio Aether 0.9 VST (PC & MAC OSX INTEL EmptyMon Mar 23, 2009 12:00 pm by Admin

» joke--ok 1
2CAudio Aether 0.9 VST (PC & MAC OSX INTEL EmptySun Mar 01, 2009 5:13 am by vinaypratap.nitw

» mom-girl joke
2CAudio Aether 0.9 VST (PC & MAC OSX INTEL EmptySun Mar 01, 2009 5:11 am by vinaypratap.nitw

Forum
Affiliates
free forum
 

 

 2CAudio Aether 0.9 VST (PC & MAC OSX INTEL

Go down 
AuthorMessage
naveensayona@mnit




Posts : 35
Join date : 2009-02-04

2CAudio Aether 0.9 VST (PC & MAC OSX INTEL Empty
PostSubject: 2CAudio Aether 0.9 VST (PC & MAC OSX INTEL   2CAudio Aether 0.9 VST (PC & MAC OSX INTEL EmptySat Feb 14, 2009 5:02 am

2CAudio Aether 0.9 VST (PC & MAC OSX INTEL 2vsnu9w

2CAudio Aether 0.9 VST (PC & MAC OSX INTEL) | 51,5 MB Aether is an "Auto Randomizing Algorithmic...


2CAudio Aether 0.9 VST (PC & MAC OSX INTEL) | 51,5 MB

Aether is an "Auto Randomizing Algorithmic Reverb Software plug-in". Unlike convolution reverbs, Aether is not a static process, and no two instances of Aether are ever exactly the same. The same is true in real world acoustical spaces as well: a building's acoustical character may vary slightly depending on several factors such as its current occupancy, and even more subtle things such as the current temperature and humidity. Thus, acoustic space itself is alive in the real world and is constantly shifting, morphing, and evolving to produce a complex array of potential impulse responses. A sampled impulse response of a real acoustic space, can be quite accurate for that particular moment, but it tells only part of the story. It is like a picture of a lake, versus the lake itself. A lake in the real world is unlikely to spontaneously develop waves the size of those found in the ocean, but it is never quite as still as a picture either. Aether's approach does not simply sample one static picture in time, but rather captures the complete subtly of the dynamic chaotic processes found in life and it retains all the detail and organic feel of these processes.

Aether's algorithm is conceptually divided into two parts: Early Reflections, and Late Reflections. The early reflections stage provides discrete delay patterns, which provide spatial cues that identify the nature of the given acoustic space. Aether mathematically calculates and subtly randomizes these ER delay patterns in pure floating point precision based on an incredibly complex algorithm that is designed to accurately mimic physical reality. This part of the algorithm consists of over 75 variable parameters which control the characteristics of the resulting ER patterns. In effort to maximize usability and user friendliness, this complexity is hidden from the user, and is instead wrapped into a single visual macro called Space Type. Thus the user does not have to deal with complex esoteric DSP parameters that only a physicist would understand and instead he simply chooses visually the type of environment he would like to use, and Aether makes the appropriate changes to the algorithm behind the scenes. 33 different default Space Types ship with Aether, and the interface provides five additional control knobs to customize their most important aspects. These controls allow adjustment of the size and geometrical shape of the Space Type default as well the positioning models used to determine where the sound source and listener are in the room.

In a real acoustic space there is no real distinction between Early and Late Reflections and the entire composite response of a real acoustic space consists of ERs, LRs, and frequency characteristics of the given environment. Thus in order to truly represent a given space accurately all three of these things should align to meet the characteristics of the acoustic environment. Aether offers an intuitive solution to this issue by providing a Link button that allows various parameters to be linked to the Space Type macro control. The additional ER controls, the LR controls, both set of controls, or none of the controls can be linked to Space Type. This way, when a user selects the "Telephone Booth" space for example, an appropriate size and reverb time can optionally be set automatically as well. Of course the linked parameters can then be adjusted by the user as desired and hybrid presets can also be developed by quickly combining the characteristics of two or more different space types. The end result is a balance of maximum ease of use and ultimate flexibility.

In addition to the intrinsic variance found at the very heart of the Aether algorithm, Aether also offers even more modulation possibilities to keep the verb from sounding dead and static. Two simple modulation controls are offered to invoke additional random LFO modulations in the Late Reflections section of the algorithm. The Modulation Rate and Period controls create musically-pleasing, randomly shifting resonances in the spectrum of the diffuse Late Reflections. Modulation period length extends to over eight minutes to allow for imperceptibly slow shifts in the resonance of the reverb tail that guarantee the reverb sound will never be exactly the same over the course of an entire song. This completely eliminates the metallic sound which plagues many inferior reverb designs on the market.

Aether is available for Windows VST hosts under windows XP and Windows Vista, and for Mas OSX VST and Audio Units hosts, under Leopard (OSX.5.n) and higher. Compatibility with Tiger (OSX.4.n) is still being tested. An Intel-based CPU is required for Mac OSX usage. WE DO NOT CURRENTLY SUPPORT PPC.

Aether has been tested in the current versions of the following hosts: Acid, Audition, Cubase, Digital Performer, Energy XT, FL Studio, GarageBand, Live, Logic, Max 5, Nuendo, Peak, Project 5, Reaper, Sonar, Sound Forge, Soundtrack, Wave Editor, Wavelab... Other Various VST and Audio Units hosts for Windows and OSX platforms should function normally as well and will be added to this list as they are tested and confirmed.

Download
Code:
http://www.uploading.com/files/77508...AMiCS.rar.html
Back to top Go down
 
2CAudio Aether 0.9 VST (PC & MAC OSX INTEL
Back to top 
Page 1 of 1
 Similar topics
-
» Mac OS X Leopard For AMD And Intel v10.5.1
» Intel-Undergraduate Internship
» iDeneb v1.4 10.5.6 for Intel/AMD (Mac OSx86 Leopard)

Permissions in this forum:You cannot reply to topics in this forum
Chak De NIT  :: Softwares :: Misc-
Jump to: